Race:

  1. Argonian
  2. Nord

Mundus Stone:

  1. The Lord

Sets:

  1. Ebon Armory
    • One of the absolute GREATEST Sets for a Tank to use to keep the health of the entire group.
  2. Torug’s Pact
    • To keep aggro on difficult enemies, and to continuously have your weapon enchants proc, this set provides a LOT of Tank aggression bonuses
  3. Lord Warden
    • Complimenting Ebon nicely, Lord Warden has a proc that increases both Physical AND Spell resistance of the ENTIRE group for 10 seconds.

Gear Specifics:

Gear SetsSetWeightEnchantTraitLocation
HeadLord WardenMediumHealthInfusedElden Hollow II
ShoulderLord WardenLightHealthDivines Elden Hollow II
ChestEbon ArmoryHeavyHealthInfusedCrypt of Hearts I & II
ArmsEbon ArmoryHeavyHealthDivines Crypt of Hearts I & II
BeltEbon ArmoryHeavyHealthDivines Crypt of Hearts I & II
LegsEbon ArmoryHeavyHealthInfused Crypt of Hearts I & II
BootsEbon ArmoryHeavyHealthDivines Crypt of Hearts I & II
NecklaceTorug’s PactJewelryPotion Cooldown ReductionArcaneCrafted Set
Ring 1Torug’s PactJewelry Potion Cooldown Reduction Arcane Crafted Set
Ring 2Torug’s PactJewelry Potion Cooldown Reduction Arcane
Crafted Set
Primary Weapon: SwordTorug’s PactWeaponCrushingInfused Crafted Set
Primary: ShieldTorug’s PactWeaponHealthSturdy Crafted Set
Secondary Weapon: SwordTorug’s PactWeaponWeakeningInfused Crafted Set
Secondary Weapon: ShieldTorug’s PactWeaponHealthSturdy Crafted Set

Set Side-Notes:

  • You can swap out Torug’s Pact for Alkosh in Trials with other Tanks to bring extra benefits to the group

Food:

  • Longfin Pastry with Melon Sauce

Potion:

  • Esence of Health Tri-Potions

Abilities:

Primary Bar: Sword & ShieldSecondary Bar: Sword & Shield
1:Heroic SlashCinder Storm
2:Pierce ArmorInner Beast
3:Absorb MagickaChoking Talons
4:Green Dragon BloodUnrelenting Grip
5:Igneous ShieldBalance
Ultimate: Magma ShellAggressive Horn

Passives:

  1. Ardent Flame
  2. Draconic Power
  3. Earthen Heart
  4. One Hand & Shield
  5. Armor-Light – Grace, Evocation, Spell Warding
  6. Armor: Medium – Dexterity, Wind Walker
  7. Armor: Heavy – All
  8. Fighter’s Guild: Banish the Wicked
  9. Mage’s Guild – Mage Adept
  10. Undaunted – All
  11. Alchemy – Medicinal Use
  12. Racial – All

Champion Points (If Needed):

  • THE THIEF
    • The Tower:
      • Warlord: 0
      • Siphoner: 0
      • Bashing Focus: 0
      • Sprinter: 0
    • The Lover
      • Tenacity: 43
      • Healthy: 0
      • Mooncalf: 75
      • Arcanist: 64
    • The Shadow
      • Shadow Ward: 81
      • Tumbling: 7
      • Befoul: 0
      • Shade: 0
  • THE MAGE
    • The Antronach
      • Master-at-Arms: 64
      • Physical Weapon Expert: 56
      • Staff Expert: 0
      • Shattering Blows: 0
    • The Ritual
      • Thaumaturge: 0
      • Precise Strikes: 61
      • Piercing: 0
      • Mighty: 0
    • The Apprentice
      • Elemental Expert: 0
      • Blessed: 49
      • Elfborn: 40
      • Spell Erosion: 0
  • THE WARRIOR
    • The Steed
      • Ironclad: 61
      • Resistant: 0
      • Medium Armor Focus: 0
      • Spell Shield: 38
    • The Lady
      • Hardy: 49
      • Thick Skinned: 48
      • Elemental Defender: 49
      • Light Armor Focus: 0
    • The Lord
      • Quick Recovery: 15
      • Heavy Armor Focus: 10
      • Bastion: 0
      • Expert Defender: 0

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