Legendary Effects

(Updated to Steel Reign Patch July 2021)

For those of you just entering the “Legendary” lifestyle, you will begin to notice that THESE items have stars beside their names, rather than your bland old LAME previous items. What exactly are these? Well, each Legendary item is obtained through killing a LEGENDARY (go figure) enemy, giving you a possible 1-3 legendary effects on that item. Today, we’ll be going through all the Fallout Legendary Armor Effects.

Legendary Effects are EVERYTHING in Fallout 76, ranging from damage, resistances, flat stat bonuses and more. Currently, the maximum amount of effects you can have on a single item is 3 stars, (which means effects), and they can range from being incredibly helpful to flatout garbage.

With all that being said, with these THREE effects, each Fallout Legendary Weapon Effect has different traits and modifiers that add to your build: A Main effect, a Minor Effect, and a Major Effect.

1-Star Legendary item will contain a Main Effect

2-Star Legendary will contain a Main Effect and a Major Effect

3-Star Legendary will contain a Main Effect, a Major Effect, and a Minor Effect.

Now the REAL Question is: What ARE those possible effects? Well, here ya go.

Main Effects

Effect Name:

Legendary Effect:


Energy and Damage Resistances increase as Caps increase. Maximum of +20 for each resistance at 29,000 Caps


Reduces damage taken from all humans by 15%


Automatically use a Stimpak when hit while health is 25% or less, once every 60 seconds 


 Grants up to 35 Damage and Energy Resistance, the lower your health


Blend with the environment while sneaking and not moving


Being hit in melee generates a Stealth field once per 30 seconds


-15% damage from Mirelurks and bugs

Ghoul Slayer’s

-15% damage from ghouls


-15% damage from animals

Life Saving

While incapacitated, gain a 50% chance to revive yourself with a Stimpak, once every minute


10 Damage and Energy Resist if you are mutated

Mutant Slayers

-15% damage from super mutants


Damage and Energy Resistances now increase by +10% per piece of Nocturnal armor during nighttime.
Increases Damage Reduction up to +6% as you fill your hunger and thirst meters


Slowly regenerates health while out of combat


-15% damage from robots


Gain +3 to all stats except END when low health


Grants up to 35 Damage and Energy Resistance, the higher your health


Weighs 90% less and does not count as armor for the Chameleon mutation


-15% damage from scorched

Major Effects

Legendary Effect:
Glutton’s: Hunger and Thirst grow 10% slower. This effect stacks up to a maximum of +50%.
Warming: +25 Cryo Resistance
Fireproof: +25 Fire Resistance
Hardy: Receive 10% less damage from explosions
Increases action point refresh speed
25 poison resistance
25 Radiation Resistance
+1 Strength
+1 Perception
+1 Endurance
+1 Charisma
+1 Intelligence
+1 Agility
+1 Luck

Minor Effects

Legendary Effect: Specific Armor Stacking Effects:
Doctor’s: Stimpaks, RadAway, and Rad-X are 5% more effective
Burning: 5% chance to deal 100 Fire damage to melee attackers
Electrified: 5% chance to deal 100 Energy damage to melee attackers
Frozen: 5% chance to deal 100 Cryo damage to melee attackers
Toxic: 5% chance to deal 100 Poison damage to melee attackers
Dissipating: Slowly regenerate Radiation damage when out of combat.
75% chance to reduce damage by 15% while while standing still
Become harder to detect while sneaking
Grants the ability to breathe underwater
50% more durability than normal
Reduces damage while blocking by 15%
Falling damage reduced by 50%
75% chance to reduce damage by 15% while sprinting
Increases size of sweet spot while picking locks
Ammo weight reduced by 20% 20%-40%-60%-80%-90%
Food, drink, and chem weights reduced by 20% 20%-40%-60%-80%-90%
Junk weight reduced by 20% 20%-40%-60%-80%-90%
Weapon weights reduced by 20% 20%-40%-60%-80%-90%

Legendary Weapon Effects:

Fallout 76 Legendary Armor and Weapon Effects