What a lot of people don’t realize about certain guns in Fallout 76, is that they can be modified in ways that are so random, but so utterly powerful, that even the most unusual of weapons can be turned into the most powerful of weapons. Today, I introduce to you all, the Plasma Pistol Flamer, hands down one of the highest damage dealing weapons in the game. And it’s a PISTOL.
Perk Cards of Choice
Of course, you can swap these around if you deem worthy, or seem to find some aren’t fitting how you play, but for me, this gave me the best plan of attack.
Using the Plasma Pistol with the Flamer mod alone is quite powerful, but when you start to find Legendary Plasma Pistols, well, that’s where the REAL fun begins.
Now you NEED to remember that you can modify any Plasma based wepaons (beside the gatling, of course) to be either a shotgun, rifles, or pistol. In our case, if you find a really powerful Legendary Plasma weapon, but it says “rifle” or “Shotgun” in the title, don’t fret, as you can just head to a weapons workbench and modify it into a Pistol there.
With that being said, here are some of the better Legendary Plasma Pistols I’d recommend keeping an eye out for:
Legendary Main Effects:
Quad: Ammo Capacity
Furious Damage: (Each hit increases damage consecutively on same target)
Berserker’s: Deals more damage the lower your resistances
Anti-Armor: Ignores 50% of an Enemies armor
Junkie’s: Deals greater damage the more negative effects you have
+50% Limb Damage
Bloodied: (Deals greater damage when you’re health is low)
Two Shot: Fires a second projectile equal to 25% max damage every shot
When it comes to sporting Armor with your Plasma Pistol Flamer Build, it’s important to maintain a good amount of resistance OR health, depending on if you’re going a bloodied or Berserker’s route. You can NEVER go wrong with using Unyielding Armor, which basically boosts all of your S.P.C.I.A.L. stats (that’s right, it excludes Endurance) by +3, or use Bolstering Armor, which helps you maintain a VERY high amount of resistance when at lower health, almost mandatory for Bloodied builds.
Food and Buffs
On an OP Plasma Pistol Flamer Build, using certain buffs to compliment your overall damage, and your movement speed is very important.
Remember, you have BOTH Class Freak AND Starched Genes on to fully utilize the benefits of mutations and take away their negative effects.
Adrenal Reaction: Increased Damage Output at low health. Without Class Freak, this comes at a cost of 50 Health.
Marsupial: +20 Carry Weight, and you can jump much higher. The carry weight is a HUGE bonus in this game. Without Class Freak, this comes at the cost of 4 Intelligence
Speed Demon: +20% run and sprint speed, +30% faster reload speed. Without Class Freak, this comes at a cost of 50% more hunger and thirst while moving.
Eagle Eyes: Here you find yourself at a BIT of a dilemma, as your strength is now completely wiped off the face of the planet BUT your critical damage is boosted greatly. Even though you won’t be too strong anymore, you’ll be dealing better crit damage than ever before.
Healing Factor: With Healing factor on, you have quite a bit less to worry about with having a lower health build for Bloodied or Berserker’s. This is just an added bonus to help you stay alive.
These are just a few options to go with that I personally recommend that won’t take you five million years to farm and craft. These are quick, easy, and incredibly effective to boost your build to the max
Grilled Radstag: +20% Food & +20 Carry Weight
Cotton Candy Bites: 6% Food & +60 AP
Cranberry Relish: 20% Food & +10 Bonus XP, +200 AP
Once again, really easy to find and make, these are the drinks you want to spam create in order to pop them as often as possible, plus the ingredients don’t weigh you down.
Tarberry Juice: 15% Water & +120 AP
Steeped Thistle Tea & Sweet Mutfruit Teat: +25% Water & +20% Crit Damage
Melon Juice: 15% Water & +0.08% Health Regen
Everyone’s favorite Fallout meal of the day. Here are the drugs you want to bulk up on, just to always boost your build to the most powerful it can possibly be.
Psychobuff: +3 Strength, +3 Endurance, & +65 Max Health at the cost of -3% Food, -3%. This is just MORE power to you. These are easier to come by, and definitely boost your build.
Overdrive: +15% Damage, +25% Critical Chance. Of course, it doesn’t last for very long, so it’s good to use it sparingly.
Addictol: With the heavy consumption of drugs and alcohol with this build, you’ll really want to stock up on Addictol, just to cure yourself of the nasty negative effects that being addicted can bring.
Strange this isn’t under the drugs section, but I suppose this is a totally different system. Alcohol is very important to strength builds, as it directly buffs that attribute specifically. Here are the best drinks to look out for. These two beverages are useful for keeping up your strength (in case of carry weight purposes) and endurance, to maintain a higher health level.
Bourbon: +1 Endurance & +1 Strength at the cost of -1 Intelligence
Whiskey: +2 Strength at the cost of -1 Intelligence
In Fallout 76, The Plasma Pistol Flamer build is honestly one of the most fun weapons to use. As a tiny little green flame shooting pistol, you can absolutely tear through HORDES of enemies, deal ludicrous damage to the end game bosses, and melt players in PVP (if you can manage to get close enough that is!). The ammo doesn’t come cheap, and you need to constantly craft more, but with the pure damage this build deals, it’s 100% worth it!
If you want to check out the build for yourself, or maybe even customize it to your own liking, I would highly recommend checking out NukesDragons “You are SPECIAL” Character Builder, it’s super quick and easy to use.
Click the Image Below to head over to the Build Page